WORLD OF WARCRAFT: World of Warcraft Classic is a 2019 MMORPG video game developed and published by Blizzard Entertainment. With the main version of the game, World of Warcraft recreates in the classic state it was in prior to the release of its first expansion, The Burning Crusade. It was announced at BlizzCon 2017 and released worldwide on August 26, 2019. The Burning Crusade Classic and Wrath of the Lich King Classic versions of the game were later released to allow players to access those expansions. to be allowed to proceed. WORLD OF WARCRAFT? It's Easy If You Do It Smart World of Warcraft gameplay Classic recreates the game in the state it was in after patch 1.12.1, c. September 2006, prior to the release of The Burning Crusade expansion. The player character's maximum level is set to 60, all expansion material is absent, and almost all gameplay mechanics from the original version are precisely replicated. Old School WORLD OF WARCRAFT Since many of the game's expansions have substantially changed gameplay over time, Classic allows players to relive the original experience, although some of the modern interface and functional improvements introduced in later expansions remain. (WORLD OF WARCRAFT? It's Easy If You Do It Smart ) Has been integrated, as well as includes bug fixes and bug fixes. , In the original release of patch 1.12. Players can choose from eight original World of Warcraft races: Humans, Dwarves, Gnome, and Night Elves for the Alliance, and Orcs, Trolls, Tauren, and Forsaken for the Horde. All nine basic classes are present: Druid, Hunter, Mage, Paladin, Priest, Rogue, Sorcerer, Warlock, and Warrior. As in the original version of the game, only Alliance players can become Paladins and only Horde players can become Shamans. (WORLD OF WARCRAFT? It's Easy If You Do It Smart ) The races and classes added in the expansion are not available in the game. The game world has been restored to its original pre-Holocaust state, and expansion areas such as Outland are no longer accessible. Classic content was released in phases, to emulate the patch release cycle of the original game. This means that game content originally released in patches, such as Blackwing Liar, Ego'Kiraj, and Naxxramas Raid, Battlefields such as Warsong Gulch and Altairk Valley, and some items and quests, was made available after the launch as per the schedule. six steps. ( WORLD OF WARCRAFT? It's Easy If You Do It Smart ) Unlike the original game's content patches, these phases did not modify the core game mechanics, such as character abilities, in any way; The game balance has been set to version 1.12. Evolve The classic server option has been a long-requested one in the World of Warcraft community. Each expansion removed or replaced outdated content and introduced controversial or unwanted mechanics, leading many players to express a preference for older versions of the game. For example, the game's first expansion, The Burning Crusade, removed Kazak's original level 60 version, and in the process, all the items he dropped became inaccessible forever. ( WORLD OF WARCRAFT? It's Easy If You Do It Smart) Burning Crusade also added Flying Mounts, which have been criticized for their effect on world PvP; raised the level cap to 70, which was criticized for making all level 60 content obsolete; and opened the first faction-specific paladin and wizard classes to both factions. The second expansion, Wrath of the Lich King, removed the original versions of the Nexxramas and Onyxia raids and all items derived from them; added a random dungeon finder tool, which many players consider ruining the "social aspect" of the game; and made some UI improvements that were criticized for reducing the need to readmission details. Blizzard repeatedly refused to build legacy servers so players could stay on older versions of the game. (WORLD OF WARCRAFT? It's Easy If You Do It Smart ) One of their earliest denials was posted by Drysk on February 21, 2008, stating: "At one point we were discussing the possibility fairly seriously internally, but it was long-term in continuing to play with them." The interest could not justify the peak of development. And support the resources that will be needed to implement and maintain them. Effectively, we will develop and support two separate sports." Players often refer to versions of World of Warcraft that existed before The Burning Crusade was released as "vanillas", but Blizzard has been calling them "classics" since at least November 29, 2009, when Veneras. wrote "We sometimes see requests for us. ( WORLD OF WARCRAFT? It's Easy If You Do It Smart ) Open King pre-TBC us, or Classic Empire if you prefer. There have been recent requests for pre-WotLK regions as well, and I'm sure Once the next expansion pack is released, there will be requests for pre-Holocaust regions as well. We have responded to these requests several times saying that we have no plans to open such regions, and that is the case today. We have no plans to open a classic area or a limited expansion content area." . Demand for the Classic and other legacy areas increased significantly when the Doomsday expansion redesigned the entire world of the original game, making most classic or "old world" content inaccessible forever. Blizzard's response, provided by Tom Chilton at the time, was: "Currently, my answer would probably be no. The reason I say this is that virtually any massively multiplayer game that ever existed and has had some expansion, always elicits nostalgia, 'Oh my god, wouldn't it be great if we had classic servers!' And more than anything that usually turns into nostalgia. (WORLD OF WARCRAFT? It's Easy If You Do It Smart ) In most cases, in almost all cases, the way the game ends is that the game was not as good as people remember it, and then when those servers become available they play there for a while. And they quickly remember it wasn't as good as they had in mind and they don't play there anymore and you set up all these servers and all this hardware dedicated to it and it's really more use does not do. To me, the historical lesson is that it's not a very good idea". When the topic was brought up in a Q&A panel at BlizzCon 2013, J. Alan Brack replied "You think so, but no". , a phrase that would become the subject of derision years later. Meanwhile, the community was building a lot of private servers. Originally, private servers were just innovations used to experiment with changes to the rules of the game, such as increasing the level cap to 255. These early servers rarely had proper raids, searches, or anything else. However, as expansion progressed and demand for legacy areas increased, private servers changed the focus and were seen as a way to faithfully recreate previous versions of the game. The private servers, which emphasized fidelity to the official versions of the game, were called "Blizzlike" and included Fenix, Molten Core, Emerald Dream, Nostellarius, and Light's Hope. (WORLD OF WARCRAFT? It's Easy If You Do It Smart ) The most popular was Nostellarius, which opened in February 2015 and had 800,000 registered accounts and 150,000 active players, when it closed in response to a cease-and-desist letter on April 10, 2016. In the wake of the nostalgia shutdown, a Change.org petition for official Classic servers was created and received over 200,000 signatures and was personally addressed by former Warcraft team leader Mark Kern to Blizzard chairman Michael Morhaime at the time. was distributed. . Blizzard acknowledged the wishes of the community, saying they had been discussing legacy servers internally for years, but technical issues prevented them from being implemented. As a result, the Nostellarius team released its source code to Valkyrie-Wow, another long-running private vanilla WoW server hosted in Russia, and the Nostellius server on December 17, 2016, under the Elysium project name. The players came back with the database. Was done just before the shutdown in April. On November 3, 2017, at BlizzCon 2017, then-World of Warcraft executive producer J. Alan Brack made the announcement on the Classic stage during the WoW panel. Details of the project were revealed in interviews in more detail: it was to be a faithful recreation of the original version of the game but ran on modern infrastructure. A developer blog post published on June 15, 2018, further detailed the technical implementation, , and a panel held during BlizzCon 2018 explained the development process behind the game. To create the Classic, Blizzard moved data and assets from the original 1.12.1 game to its modern server and client infrastructure. ( WORLD OF WARCRAFT? It's Easy If You Do It Smart ) This allows Classic to share most of the source code between the modern version of the game, which removes the development overhead of maintaining two separate versions of the game, and also means that Classic has the original version. All performance and security improvements will be added to the game. , Servers, and clients that were absent in the 2006 version. Burning Crusade Classic In March 2020, Blizzard sent out a survey to Classic players to assess their interest in the classic Burning Crusade game. After due positive actions, it was verified in February 2021 and made available for download in the last week of May before being released on 1 June. Wrath Of The Lich King Classic In April 2022, Blizzard announced the Wrath of the Lich King classic, which was scheduled for release later in the year. On July 25, Blizzard released a trailer confirming the release date as September 26. Reception PC Gamer rated the classic 80 out of 100 and wrote, "Wow Classic is so much more than a remake of an iconic game, it feels like a window into a time when interacting with people online is still fresh and exciting." Feels exciting." Polygon praised the classic's difficulty and overall design to nurture "social interactions" compared to its modern counterpart, calling it "a faithful snapshot of a moment in time".( WORLD OF WARCRAFT? It's Easy If You Do It Smart ) Since its release, Blizzard has faced some criticism from players for its use of layering technology for classic servers. In addition to splitting the ies community into every single zone, it was found that players were using "layers" to take advantage of the game's economy. However, as of October 10, 2019, most domains have been downgraded to a single level, and only the largest population servers still have additional tiers are using. (WORLD OF WARCRAFT? It's Easy If You Do It Smart) The game won "PC Game of the Year" at the 2019 Golden Joystick Awards and was nominated for "Game, Classic Revival" at the NAVGTR Awards.